Install CBBE and Bodyslide – make sure you install all Vanilla Armors. If all you want is to quickly get some new shapes and bodies, the process is simple:
The Full form of BBP is Blood Borne Pathogen, or BBP stands for Blood Borne Pathogen, or the full name of given abbreviation is Blood Borne Pathogen.
What is the best body mod for Skyrim Xbox one?.How do you get jiggle in physics Skyrim?.… Through some creative use of SKSE, HydrogensaysHDT (the author of the Physics Extension plugin) has provided a set of tools that create game physics objects that interact and respond to the world around them. What does HDT physics stand for? The HDT Physics Extension for Skyrim (HDT) is a plugin for the Skyrim Script Extender (SKSE). Each preset is defined by specific set of sliders. Presets for UUNP are the bodies like UNP, UNPB, SevenBase, etc. UUNP is unified unp project that allows u to morph ur basic uunp body (zero-slided) to any of the presets it supports. Basically UNP with bigger jugs: …im/mods/37900/? UNPB = UN-Pretend Your Reality Body Blessed Body mod.
However What does BBP mean Skyrim? -BBP = Bouncing Breast Physics It is not a standalone mod, you need to download a body mod that supports it. Custom body and/or armor meshes that will actually use the effect there are many versions and offshoots of UNP and CBBE that add support for it. UNPB) to get the skeleton/animations, overwrite the body meshes/textures with the CBBE ones, and then use BodySlide to generate BBP-compatible meshes.īBP is a breast/butt physics system that relies on three things to see its effects: -Custom skeleton. The idea is to install the BBP mod first (i.e. TBBP is a form of BBP (Jellyboobs), not CBBE, and UNPB is recommended for those who want BBP animations with CBBE bodies. An animation system primarly added to CBBE, ADEC, and UNPB. Personally I’ve disabled the thigh, vagina, and belly physics (just commented them out in cbbe-hdt-vag.xml) for simplicity’s sake, and because I think they’re useless. (this is the default body control XML file in the all-in-one version of SMP that I link to). (very important - tells what objects are controlled by what XML files) and (allows you to choose GPU or CPU processing and tweak the solver settings defaults are probably OK unless you’re having performance issues) \skse\plugins\hdtSkinnedMeshConfigs has all of the control files for SMP. I used Notepad++ to batch change it in all files, which took seconds. The HDT-SMP file that I link to uses commas to delineate floats in all of it’s config files if you live in the US or another country that uses periods as decimal designators you’ll need to change all of those commas to periods or nothing will work. The modder who compiled the all-in-one FOMOD that I link to above has a few pretty useful tutorials that will at least get you started. I find that the XML schema for HDT-SMP physics is simultaneously more granular in its control and easier to understand than regular HDT-PE settings, so it’s relatively easy to tweak the settings to your preferences. Since HDT hairs and outfits all come with their own XML control files that are linked to their meshes, they continue to work as normal. Deleting the hdtPhysicsExtensionsDefaultBBP file prevents HDT-PE from controlling body physics, leaving it to SMP. SMP and standard HDT-PE work fine together, as long as they’re not fighting for control of character physics. Check through your install order for any instances of that file added by, e.g., Bodyslide, other HDT bodies, etc.Then browse to data/SKSE/plugins and delete or rename the file called “hdtPhysicsExtensionsDefaultBBP.xml”.First, install both HDT Physics Extensions and HDT SMP (the second link goes to Loverslab, an all-in-one installler that also adds a lot of other SMP-related stuff like UUNP/CBBE Bodyslide settings etc.).Brief tutorial - getting HDT-PE and HDT-SMP working together.